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- Feature: 'Are Games Addictive? The State of the Science' (Gamasutra)
- Tue, 28 Feb 2006 21:19:24 GMT
- In today's main Gamasutra feature, University researcher Neils Clark presents this survey of the state of research on addiction and video games, including the problems that can crop up with definitions of 'addiction', and some of the latest findings on how games influence humans. In this extract, Clark discusses some of the recent research and what it means regarding addiction: "German
- Are games like drugs? (Ars Technica)
- Tue, 28 Feb 2006 03:10:12 GMT
- A television news station is warning parents that video games are like drugs. Are kids turning into console junkies, or is this just another incarnation of Reefer Madness?
- The Science of Game Addiction (Slashdot)
- Tue, 28 Feb 2006 22:52:10 GMT
- Gamasutra has a report on the state of game addiction science. From the article: "Yes, South Korean and American gamers have died from exhaustion. Yes, this makes bored journalists and unpopular politicians very happy. China has already thrown a fair bit of legislation at video games, whether or not games are the problem. On the other hand, such legislation might fail to address the real problem.
- Doing some serious soul searching on the World Wide Web (Cambridge Evening News)
- Tue, 28 Feb 2006 17:03:11 GMT
- EVER since shamans in trances sought entry to 'alternative worlds' some 40,000 years ago with astounding cave and rock paintings, humans have craved escape from real life via drugs, dance, art, religion, film, TV and most recently multi-player online games such as EverQuest, or 'Evercrack' as it's widely known.
- Pet tricks are brain games; like Sudoku for dogs (Lexington Herald-Leader)
- Mon, 27 Feb 2006 08:33:19 GMT
- Animal tricks -- stupid or otherwise -- were not invented by David Letterman. Indeed, the Medicis -- over-the-top dog people, even by Renaissance standards -- supposedly had a dog that cleared the dishes and poured vino without spilling. And arguably for as long as dogs, cats and other creatures have shared our hearths, humans have delighted in any behavior that offers a glimmer of kinship.
- Spore Heading to Handhelds (Kotaku)
- Tue, 28 Feb 2006 15:14:03 GMT
- Electronic Arts' Spore team is looking for an "experienced designer that will be responsible for designing, creating and maintaining game systems and content for SPORE Handheld titles." Notice that...
- Filao Presents the first SUDOKU for All Mobile Devices (wallstreet:online AG)
- Tue, 28 Feb 2006 17:39:46 GMT
- Filao, the world´s largest publisher of high quality consumer software on Memory Cards and by
- Video game reviews for Friday, February 10, 2006: "Dead or Alive 4"; "Super Mario Strikers"; "Prince of Persia: The Two (The Davis Enterprise)
- Tue, 28 Feb 2006 22:26:52 GMT
- Published Feb 10, 2006 - 15:45:48 CST. Get me to spring. Quickly. The dead zones in gaming - January/February and August/September - are just painful for me: slim pickings ... and even slimmer when it comes to quality titles.
- Q&A With UAF's Chris Jordan (CSTV's College Sports)
- Tue, 28 Feb 2006 20:02:08 GMT
- According to the city's web site, winters in Fairbanks , Alaska aren't that bad after all: "Winter temperatures can drop to below minus sixty degrees Fahrenheit, but that usually lasts only a few days and it doesn't happen every winter."
- Video poker proliferation (The Clarion-Ledger)
- Tue, 28 Feb 2006 11:05:15 GMT
- Illegal video gambling machines have spread to almost every county in Mississippi, costing the state $35.9 million annually in lost tax revenue.
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